ILauncherProfileManager::SetProjectPath

Sets the path to the Unreal project to use.

Windows
MacOS
Linux

References

Module

LauncherServices

Header

/Engine/Source/Developer/LauncherServices/Public/ILauncherProfileManager.h

Include

#include "ILauncherProfileManager.h"

Syntax

void SetProjectPath
(
    const FString & InProjectPath
)

Remarks

Sets the path to the Unreal project to use.

Parameters

Parameter

Description

Path

The full path to the project.

See Also

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