Module |
|
Header |
/Engine/Source/Developer/MaterialUtilities/Public/MaterialUtilities.h |
Include |
#include "MaterialUtilities.h" |
Source |
/Engine/Source/Developer/MaterialUtilities/Private/MaterialUtilities.cpp |
static void AnalyzeMaterial
(
class UMaterialInterface * InMaterial,
const TArray< EMaterialProperty > & Properties,
int32 & OutNumTexCoords,
bool & OutRequiresVertexData
)