Module |
|
Header |
/Engine/Source/Developer/MeshBoneReduction/Public/MeshBoneReduction.h |
Include |
#include "MeshBoneReduction.h" |
void FixUpSectionBoneMaps
(
FSkelMeshSection & Section,
const TMap< FBoneIndexType, FBoneIndexType > & BonesToRepair,
TMap< FName, FImportedSkinWeightProfileData > & SkinWeightProfiles
)
Fix up section bone maps based on list of bones to remove List of bones to remove should contains
true if success
Parameter |
Description |
---|---|
Section |
: Section reference to fix up |
BonesToRemove |
: List of bones to remove with a pair of [bone index, bone to replace] |