FShaderConductorContext::ConvertCompileErrors

Convert array of error string lines into array of .

Windows
MacOS
Linux

References

Module

ShaderCompilerCommon

Header

/Engine/Source/Developer/ShaderCompilerCommon/Public/ShaderCompilerCommon.h

Include

#include "ShaderCompilerCommon.h"

Source

/Engine/Source/Developer/ShaderCompilerCommon/Private/ShaderCompilerCommon.cpp

Syntax

static void ConvertCompileErrors
(
    TArray< FString > && ErrorStringLines,
    TArray< FShaderCompilerError > & OutErrors
)

Remarks

Convert array of error string lines into array of .

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss