Module |
|
Header |
/Engine/Source/Developer/ShaderCompilerCommon/Public/ShaderCompilerCommon.h |
Include |
#include "ShaderCompilerCommon.h" |
Source |
/Engine/Source/Developer/ShaderCompilerCommon/Private/ShaderCompilerCommon.cpp |
const ANSICHAR * GetSourceString() const
Returns a pointer to a null terminated ANSI string of the internal loaded sources, or null if no source has been loaded yet. This is automatically updated when RewriteHlsl() is called.