FShaderConductorContext::FShaderConductorContext

Initializes the context with internal buffers used for the conversion of input and option descriptors between UE and ShaderConductor.

Windows
MacOS
Linux

References

Module

ShaderCompilerCommon

Header

/Engine/Source/Developer/ShaderCompilerCommon/Public/ShaderCompilerCommon.h

Include

#include "ShaderCompilerCommon.h"

Source

/Engine/Source/Developer/ShaderCompilerCommon/Private/ShaderCompilerCommon.cpp

Syntax

FShaderConductorContext()

Remarks

Initializes the context with internal buffers used for the conversion of input and option descriptors between UE and ShaderConductor.

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