Module |
|
Header |
/Engine/Source/Developer/SkeletalMeshUtilitiesCommon/Public/LODUtilities.h |
Include |
#include "LODUtilities.h" |
Source |
/Engine/Source/Developer/SkeletalMeshUtilitiesCommon/Private/LODUtilities.cpp |
static void RemoveLODs
(
FSkeletalMeshUpdateContext & UpdateContext,
const TArray< int32 > & DesiredLODs
)
Removes the specified LODs from the SkeletalMesh.
Parameter |
Description |
---|---|
UpdateContext |
The skeletal mesh and actor components to operate on. |
DesiredLODs |
The array of LOD index to remove the LOD from. The order is irrelevant since the array will be sorted to be reverse iterate. |