ITargetDeviceProxy::CanMultiLaunch

Checks whether the device can launch multiple games or applications simultaneously.

Windows
MacOS
Linux

References

Module

TargetDeviceServices

Header

/Engine/Source/Developer/TargetDeviceServices/Public/ITargetDeviceProxy.h

Include

#include "ITargetDeviceProxy.h"

Syntax

const bool CanMultiLaunch() const

Remarks

Checks whether the device can launch multiple games or applications simultaneously.

Returns

true if launching multiple instances is supported, false otherwise.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss