IAnimBlueprintCompilationBracketContext

Interface passed to start/end compilation delegates.

Windows
MacOS
Linux

References

Module

AnimGraph

Header

/Engine/Source/Editor/AnimGraph/Public/IAnimBlueprintCompilationBracketContext.h

Include

#include "IAnimBlueprintCompilationBracketContext.h"

Syntax

class IAnimBlueprintCompilationBracketContext

Remarks

Interface passed to start/end compilation delegates.

Destructors

Functions

Name Description

Public function Const

THandlerClas...

 

GetHandler

(
    FName InName
)

Get a handler of the specified type and name (i.e. via simple name-based RTTI) Handlers are registered via IAnimBlueprintCompilerHandlerCollection::RegisterHandler

Protected function Const

IAnimBluepri...

 

GetHandlerInternal

(
    FName InName
)

GetHandler helper function.

Public function Const

FCompilerRes...

 

GetMessageLog()

Get the message log for the current compilation.

Protected function Const

FCompilerRes...

 

GetMessageLogImpl()

Get the message log for the current compilation.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss