Module |
|
Header |
/Engine/Source/Editor/AnimGraph/Public/IAnimBlueprintPostExpansionStepContext.h |
Include |
#include "IAnimBlueprintPostExpansionStepContext.h" |
template<typename THandlerClass>
THandlerClass * GetHandler
(
FName InName
) const
Get a handler of the specified type and name (i.e. via simple name-based RTTI) Handlers are registered via IAnimBlueprintCompilerHandlerCollection::RegisterHandler