IAnimBlueprintPostExpansionStepContext::GetHandler

Get a handler of the specified type and name (i.e. via simple name-based RTTI) Handlers are registered via [IAnimBlueprintCompilerHandlerCollection::RegisterHandler](API\Editor\AnimGraph\IAnimBlueprintCompilerHandlerCol-\RegisterHandler)

Windows
MacOS
Linux

References

Module

AnimGraph

Header

/Engine/Source/Editor/AnimGraph/Public/IAnimBlueprintPostExpansionStepContext.h

Include

#include "IAnimBlueprintPostExpansionStepContext.h"

Syntax

template<typename THandlerClass>
THandlerClass * GetHandler
(
    FName InName
) const

Remarks

Get a handler of the specified type and name (i.e. via simple name-based RTTI) Handlers are registered via IAnimBlueprintCompilerHandlerCollection::RegisterHandler

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