Module |
|
Header |
/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_Base.h |
Include |
#include "AnimGraphNode_Base.h" |
Source |
/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_Base.cpp |
void ProcessDuringCompilation
(
IAnimBlueprintCompilationContext & InCompilationContext,
IAnimBlueprintGeneratedClassCompiledData & OutCompiledData
)
Process this node's data during compilation.