| UAnimGraphNode_AssetPlayerBase::SetAnimationAsset()
|
Module |
|
Header |
/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_SequencePlayer.h |
Include |
#include "AnimGraphNode_SequencePlayer.h" |
Source |
/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_SequencePlayer.cpp |
virtual void SetAnimationAsset
(
UAnimationAsset * Asset
)