| UObjectBase
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Module |
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Header |
/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_UseCachedPose.h |
Include |
#include "AnimGraphNode_UseCachedPose.h" |
class UAnimGraphNode_UseCachedPose : public UAnimGraphNode_Base
Name | Description | ||
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Node |
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TWeakObjectPtr<... |
SaveCachedPoseNode |
Name | Description | |
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UAnimGraphNode_UseCachedPose ( |
Name | Description | ||
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GetNodeCategory() |
Gets the menu category this node belongs in. |
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OnProcessDuringCompilation |
Process this node's data during compilation (override point) |
Name | Description | ||
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EarlyValidation ( |
This function if used for nodes that needs CDO for validation (Called before expansion) |
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GetMenuActions |
Replacement for GetMenuEntries(). |
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IsActionFilteredOut ( |
Determine if the node of this type should be filtered in the actions menu |
Name | Description | ||
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UObject *... |
GetJumpTargetForDoubleClick() |
By default return any animation assets we have. |
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GetNodeTitle ( |
Gets the name of this node, shown in title bar |
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GetTooltipText() |
Gets the tooltip to display when over the node |
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JumpToDefinition() |
Jump to the definition of this node (should only be called if CanJumpToDefinition() return true) |