UK2Node_CreateDelegate::SetFunction

Set new Function name (Without notifying about the change)

Windows
MacOS
Linux

References

Module

BlueprintGraph

Header

/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_CreateDelegate.h

Include

#include "K2Node_CreateDelegate.h"

Source

/Engine/Source/Editor/BlueprintGraph/Private/K2Node_CreateDelegate.cpp

Syntax

void SetFunction
(
    FName Name
)

Remarks

Set new Function name (Without notifying about the change)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss