UK2Node_MultiGate

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

BlueprintGraph

Header

/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_MultiGate.h

Include

#include "K2Node_MultiGate.h"

Syntax

class UK2Node_MultiGate : public UK2Node_ExecutionSequence

Variables

Name Description

Public variable

UK2Node_Tempora...

 

DataNode

Reference to the integer that contains

Constructors

Name Description

Public function

UK2Node_MultiGate

(
    const FObjectInitializer& ObjectIn...
)

Functions

Name Description

Public function

void

 

GetBoolNotEqualFunction

(
    FName& FunctionName,
    UClass** FunctionClass
)

Gets the name and class of the NotEqual_BoolBool function from the KismetMathLibrary

Public function

void

 

GetClearAllBitsFunction

(
    FName& FunctionName,
    UClass** FunctionClass
)

Gets the name and class of the ClearAllBits function from the KismetNodeHelperLibrary

Public function

void

 

GetConditionalFunction

(
    FName& FunctionName,
    UClass** FunctionClass
)

Gets the name and class of the Greater_IntInt function from the KismetMathLibrary

Public function

void

 

GetEqualityFunction

(
    FName& FunctionName,
    UClass** FunctionClass
)

Gets the name and class of the EqualEqual_IntInt function from the KismetMathLibrary

Public function

void

 

GetHasUnmarkedBitFunction

(
    FName& FunctionName,
    UClass** FunctionClass
)

Gets the name and class of the HasUnmarkedBit function from the KismetNodeHelperLibrary

Public function Const

UEdGraphPin ...

 

GetIsRandomPin()

Public function Const

UEdGraphPin ...

 

GetLoopPin()

Public function

void

 

GetMarkBitFunction

(
    FName& FunctionName,
    UClass** FunctionClass
)

Gets the name and class of the MarkBit function from the KismetNodeHelperLibrary

Public function Const

int32

 

GetNumOutPins()

Public function Const

void

 

GetOutPins

(
    TArray< UEdGraphPin* >& OutPi...
)

Public function

void

 

GetPrintStringFunction

(
    FName& FunctionName,
    UClass** FunctionClass
)

Gets the name and class of the PrintString function

Public function Const

UEdGraphPin ...

 

GetResetPin()

Getting pin access

Public function Const

UEdGraphPin ...

 

GetStartIndexPin()

Public function

void

 

GetUnmarkedBitFunction

(
    FName& FunctionName,
    UClass** FunctionClass
)

Gets the name and class of the MarkFirstUnmarkedBit function from the KismetNodeHelperLibrary

Overridden from UK2Node

Name Description

Public function Virtual Const

FNodeHandlin...

 

CreateNodeHandler

(
    FKismetCompilerContext& CompilerCo...
)

Public function Virtual

void

 

ExpandNode

(
    FKismetCompilerContext& CompilerCo...,
    UEdGraph* SourceGraph
)

Expands a node while compiling, which may add additional nodes or delete this node

Public function Virtual Const

void

 

GetMenuActions

Replacement for GetMenuEntries().

Public function Virtual

void

 

ReallocatePinsDuringReconstruction

(
    TArray< UEdGraphPin* >& OldPi...
)

Reallocate pins during reconstruction; by default ignores the old pins and calls AllocateDefaultPins() If you override this to create additional pins you likely need to call RestoreSplitPins to restore any pins that have been split (e.g. a vector pin split into its components)

Overridden from UEdGraphNode

Name Description

Public function Virtual

void

 

AllocateDefaultPins()

Allocate default pins for a given node, based only the NodeType, which should already be filled in.

Public function Virtual Const

FText

 

GetNodeTitle

(
    ENodeTitleType::Type TitleType
)

Gets the name of this node, shown in title bar

Public function Virtual Const

FLinearColor

 

GetNodeTitleColor()

Gets the draw color of a node's title bar

Public function Virtual Const

FText

 

GetTooltipText()

Gets the tooltip to display when over the node

Overridden from IK2Node_AddPinInterface

Name Description

Public function Virtual Const

bool

 

CanAddPin()

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