IBlutilityModule::AddLoadedScriptUI

Windows
MacOS
Linux

References

Module

Blutility

Header

/Engine/Source/Editor/Blutility/Public/IBlutilityModule.h

Include

#include "IBlutilityModule.h"

Syntax

void AddLoadedScriptUI
(
    class UEditorUtilityWidgetBlueprint * InBlueprint
)

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