| UBlueprint::AlwaysCompileOnLoad()
|
Module |
|
Header |
/Engine/Source/Editor/Blutility/Classes/EditorUtilityBlueprint.h |
Include |
#include "EditorUtilityBlueprint.h" |
Source |
/Engine/Source/Editor/Blutility/Private/EditorUtilityBlueprint.cpp |
virtual bool AlwaysCompileOnLoad() const
Allows derived blueprints to require compilation on load, otherwise they may get treated as data only and not compiled on load.