TListTypeTraits< FCurveEditorTreeItemID >::AddReferencedObjects

Windows
MacOS
Linux

References

Module

CurveEditor

Header

/Engine/Source/Editor/CurveEditor/Public/Tree/CurveEditorTreeTraits.h

Include

#include "Tree/CurveEditorTreeTraits.h"

Syntax

template<typename U>
static void AddReferencedObjects
(
    FReferenceCollector &,
    TArray< FCurveEditorTreeItemID > &,
    TSet< FCurveEditorTreeItemID > &,
    TMap< const U *, FCurveEditorTreeItemID > &
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss