TListTypeTraits< FCurveEditorTreeItemID >

Windows
MacOS
Linux

References

Module

CurveEditor

Header

/Engine/Source/Editor/CurveEditor/Public/Tree/CurveEditorTreeTraits.h

Include

#include "Tree/CurveEditorTreeTraits.h"

Syntax

template<>
struct TListTypeTraits< FCurveEditorTreeItemID >

Functions

Name Description

Public function Static

void

 

AddReferencedObjects

(
    FReferenceCollector&,
    TArray< FCurveEditorTreeItemID >&,
    TSet< FCurveEditorTreeItemID >&,
    TMap< const U*, FCurveEditorTr...
)

Public function Static

FString

 

DebugDump

(
    FCurveEditorTreeItemID InPtr
)

Public function Static

bool

 

IsPtrValid

(
    NullableType InPtr
)

Public function Static

NullableType

 

MakeNullPtr()

Public function Static

FCurveEditor...

 

NullableItemTypeConvertToItemType

(
    NullableType InPtr
)

Public function Static

void

 

ResetPtr

(
    NullableType& InPtr
)

Classes

Name

Description

Public struct

NullableType

Public class

SerializerType

Typedefs

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss