editor")" />

FBlueprintEditor::GetBaseToolkitName

Returns the localized name of this toolkit type (typically just " editor")

Windows
MacOS
Linux

Override Hierarchy

References

Module

Kismet

Header

/Engine/Source/Editor/Kismet/Public/BlueprintEditor.h

Include

#include "BlueprintEditor.h"

Source

/Engine/Source/Editor/Kismet/Private/BlueprintEditor.cpp

Syntax

virtual FText GetBaseToolkitName() const

Remarks

Returns the localized name of this toolkit type (typically just " editor")

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