IBlueprintAssetHandler::RetrieveBlueprint

Retrieve the blueprint from the specified asset object

Windows
MacOS
Linux

References

Module

Kismet

Header

/Engine/Source/Editor/Kismet/Public/BlueprintAssetHandler.h

Include

#include "BlueprintAssetHandler.h"

Syntax

UBlueprint * RetrieveBlueprint
(
    UObject * InAsset
) const

Remarks

Retrieve the blueprint from the specified asset object

Returns

The blueprint contained within the specified asset, or nullptr if non exists

Parameters

Parameter

Description

InAsset

The asset object to retrieve the blueprint from

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