Module |
|
Header |
/Engine/Source/Editor/Kismet/Public/BlueprintAssetHandler.h |
Include |
#include "BlueprintAssetHandler.h" |
virtual bool SupportsNativization
(
const UObject * InAsset,
const UBlueprint * InBlueprint,
FText * OutReason
) const
Check whether the specified asset supports nativization
true if the specified asset supports nativization, false otherwise
Parameter |
Description |
---|---|
InAsset |
The asset that is being queired for nativization support |
InBlueprint |
The blueprint that is contained within InAsset |
OutReason |
(Optional) An optional failure text to set |