Module |
|
Header |
/Engine/Source/Editor/LandscapeEditor/Public/NewLandscapeUtils.h |
Include |
#include "NewLandscapeUtils.h" |
Source |
/Engine/Source/Editor/LandscapeEditor/Private/NewLandscapeUtils.cpp |
static TArray< uint16 > ComputeHeightData
(
ULandscapeEditorObject * UISettings,
TArray< FLandscapeImportLayerInfo > & ImportLayers,
int32 NewLandscapePreviewMode
)