FLevelEditorActionCallbacks::IsAttachableActor

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References

Module

LevelEditor

Header

/Engine/Source/Editor/LevelEditor/Public/LevelEditorActions.h

Include

#include "LevelEditorActions.h"

Source

/Engine/Source/Editor/LevelEditor/Private/LevelEditorActions.cpp

Syntax

static bool IsAttachableActor
(
    const AActor *const ParentActor
)

Returns

true if the selected actor can be attached to the given parent actor

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