Module |
|
Header |
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneObjectBindingIDPicker.h |
Include |
#include "MovieSceneObjectBindingIDPicker.h" |
Source |
/Engine/Source/Editor/MovieSceneTools/Private/MovieSceneObjectBindingIDPicker.cpp |
void SetBindingId
(
UE::MovieScene::FFixedObjectBindingID InBindingId
)
Assign a new binding ID in response to user-input