FFixedObjectBindingID

A binding ID that is only resolveable through a fixed root sequence.

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/MovieSceneObjectBindingID.h

Include

#include "MovieSceneObjectBindingID.h"

Syntax

struct FFixedObjectBindingID

Remarks

A binding ID that is only resolveable through a fixed root sequence. Use of this type should be reserved for editor code dealing with a specific sequence hierarchy where hashing or comparison is required. The SequenceID member is always an absolute sequence ID

Variables

Name Description

Public variable

FGuid

 

Guid

GUID of the Object Binding (ie, FMovieSceneBinding::GetObjectGuid)

Public variable

FMovieSceneSequ...

 

SequenceID

The sequence ID that the object binding is found within

Constructors

Name Description

Public function

FFixedObjectBindingID()

Public function

FFixedObjectBindingID

(
    const FGuid& InGuid,
    FMovieSceneSequenceID InSequenceID
)

Functions

Name Description

Public function Const

FRelativeObj...

 

ConvertToRelative

(
    FMovieSceneSequenceID SourceSequenc...,
    IMovieScenePlayer& InPlayer
)

Convert this fixed binding ID to one that is resolved relative to the specified Sequence.

Public function Const

FRelativeObj...

 

ConvertToRelative

(
    FMovieSceneSequenceID SourceSequenc...,
    const FMovieSceneSequenceHierarchy ...
)

Convert this fixed binding ID to one that is resolved relative to the specified Sequence.

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