FObjectBindingTagCache::HasTag

Check whether the specified binding ID has the specified tag

Windows
MacOS
Linux

References

Module

MovieSceneTools

Header

/Engine/Source/Editor/MovieSceneTools/Public/ObjectBindingTagCache.h

Include

#include "ObjectBindingTagCache.h"

Syntax

bool HasTag
(
    const UE::MovieScene::FFixedObjectBindingID & BindingID,
    const FName & TagName
) const

Remarks

Check whether the specified binding ID has the specified tag

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