FPersonaModule::CreatePersonaAssetFamily

Create an asset family for the supplied persona asset

Windows
MacOS
Linux

References

Module

Persona

Header

/Engine/Source/Editor/Persona/Public/PersonaModule.h

Include

#include "PersonaModule.h"

Source

/Engine/Source/Editor/Persona/Private/PersonaModule.cpp

Syntax

virtual TSharedRef< IAssetFamily > CreatePersonaAssetFamily
(
    const UObject * InAsset
) const

Remarks

Create an asset family for the supplied persona asset

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