FPersonaViewportArgs

Arguments used to create a persona viewport tab

Windows
MacOS
Linux

References

Module

Persona

Header

/Engine/Source/Editor/Persona/Public/PersonaModule.h

Include

#include "PersonaModule.h"

Syntax

struct FPersonaViewportArgs

Remarks

Arguments used to create a persona viewport tab

Variables

Name Description

Public variable

bool

 

bAlwaysShowTransformToolbar

Whether we should always show the transform toolbar for this viewport

Public variable

TSharedPtr< cla...

 

BlueprintEditor

Optional blueprint editor that we can be embedded in

Public variable

bool

 

bShowFloorOptions

Whether to show options relating to floor height

Public variable

bool

 

bShowLODMenu

Whether to show the 'LOD' menu

Public variable

bool

 

bShowPhysicsMenu

Whether to show options relating to physics

Public variable

bool

 

bShowPlaySpeedMenu

Whether to show the 'Play Speed' menu

Public variable

bool

 

bShowShowMenu

Whether to show the 'Show' menu

Public variable

bool

 

bShowStats

Whether to show in-viewport stats

Public variable

bool

 

bShowTimeline

Whether to show the animation timeline

Public variable

bool

 

bShowTurnTable

Whether to show options relating to turntable

Public variable

FName

 

ContextName

The context in which we are constructed. Used to persist various settings.

Public variable

TArray< TShared...

 

Extenders

Menu extenders

Public variable

FOnGetViewportT...

 

OnGetViewportText

Delegate used to customize viewport corner text

Public variable

FOnViewportCrea...

 

OnViewportCreated

Delegate fired when the viewport is created

Public variable

TSharedRef< cla...

 

PreviewScene

Required args

Constructors

Name Description

Public function

FPersonaViewportArgs

(
    const TSharedRef< class IPersonaPre...
)

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