Module |
|
Header |
/Engine/Source/Editor/Persona/Public/SkinWeightProfileHelpers.h |
Include |
#include "SkinWeightProfileHelpers.h" |
Source |
/Engine/Source/Editor/Persona/Private/SkinWeightProfileHelpers.cpp |
static void ClearSkinWeightProfileInstanceOverrides
(
USkeletalMesh * InSkeletalMesh,
FName InProfileName
)
Goes through every component using the given Skeletal Mesh and checks whether or not it currently has the Skin Weight Profile set (for either preview or at runtime)