SBoneSelectionWidget::FArguments::OnBoneSelectionChanged

Set selected bone name

Windows
MacOS
Linux

References

Module

Persona

Header

/Engine/Source/Editor/Persona/Public/BoneSelectionWidget.h

Include

#include "BoneSelectionWidget.h"

Syntax

WidgetArgsType & OnBoneSelectionChanged
(
    const FOnBoneSelectionChanged & InDelegate
)

Remarks

Set selected bone name

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss