| IPlacementModeModule::AddToRecentlyPlaced()
|
Module |
|
Header |
/Engine/Source/Editor/PlacementMode/Public/IPlacementModeModule.h |
Include |
#include "IPlacementModeModule.h" |
void AddToRecentlyPlaced
(
const TArray< UObject * > & Assets,
UActorFactory * FactoryUsed
)
Add the specified assets to the recently placed items list