FSkeletonTreeBuilder::CreateSocketTreeItem

Create an item for a socket

Windows
MacOS
Linux

References

Module

SkeletonEditor

Header

/Engine/Source/Editor/SkeletonEditor/Public/SkeletonTreeBuilder.h

Include

#include "SkeletonTreeBuilder.h"

Source

/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeBuilder.cpp

Syntax

TSharedRef< class ISkeletonTreeItem > CreateSocketTreeItem
(
    USkeletalMeshSocket * InSocket,
    ESocketParentType ParentType,
    bool bIsCustomized
)

Remarks

Create an item for a socket

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss