UPropertyViewBase

Base of property view allows you to display the value of an object properties.

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

UMGEditor

Header

/Engine/Source/Editor/UMGEditor/Public/Components/PropertyViewBase.h

Include

#include "Components/PropertyViewBase.h"

Syntax

class UPropertyViewBase : public UWidget

Remarks

Base of property view allows you to display the value of an object properties.

Variables

Name Description

Protected variable

bool

 

bAutoLoadAsset

Load the object (if it's an asset) when the widget is created.

Protected variable

TLazyObjectPtr<...

 

LazyObject

The object to view.

Protected variable

FOnPropertyValu...

 

OnPropertyChanged

Sets a delegate called when the property value changes

Protected variable

FSoftObjectPath

 

SoftObjectPath

Functions

Name Description

Protected function Virtual

void

 

BuildContentWidget()

Protected function Const

TSharedPtr< ...

 

GetDisplayWidget()

Public function Const

UObject *...

 

GetObject()

Protected function Virtual

void

 

OnObjectChanged()

Protected function

void

 

OnPropertyChangedBroadcast

(
    FName PropertyName
)

Public function

void

 

SetObject

(
    UObject* NewObject
)

Overridden from UWidget

Name Description

Public function Virtual

const FText

 

GetPaletteCategory()

Gets the palette category of the widget

Protected function Virtual

TSharedRef< ...

 

RebuildWidget()

Function implemented by all subclasses of UWidget is called when the underlying SWidget needs to be constructed.

Overridden from UVisual

Name Description

Public function Virtual

void

 

ReleaseSlateResources

(
    bool bReleaseChildren
)

Overridden from UObject

Name Description

Public function Virtual

void

 

PostEditChangeProperty

(
    FPropertyChangedEvent& PropertyCha...
)

Called when a property on this object has been modified externally

Public function Virtual

void

 

PostLoad()

Do any object-specific cleanup required immediately after loading an object.

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