FAnalyzeReferencedContentStat::GetPrimitiveStats

Retrieves/ creates static mesh stats associated with passed in primitive stats.

Windows
MacOS
Linux

Warnings

  • returns pointer into TMap, only valid till next time Set is called

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Commandlets/AnalyzeReferencedContentStat.h

Include

#include "Commandlets/AnalyzeReferencedContentStat.h"

Syntax

FPrimitiveStats * GetPrimitiveStats
(
    UObject * Object,
    UPackage * LevelPackage
)

Remarks

Retrieves/ creates static mesh stats associated with passed in primitive stats.

: returns pointer into TMap, only valid till next time Set is called

Returns

pointer to primitive stats associated with object (ModelComponent, TerrainComponent)

Parameters

Parameter

Description

Object

Object to retrieve/ create primitive stats for

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