FPackageResourceStat

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Commandlets/EditorCommandlets.h

Include

#include "Commandlets/EditorCommandlets.h"

Syntax

struct FPackageResourceStat

Variables

Name Description

Public variable

FName

 

PackageFilename

The filename of the package; will be different from PackageName if this package is one of the loc packages

Public variable

FName

 

PackageName

The name of the package this struct contains resource stats for

Public variable

FClassResourceM...

 

PackageResources

The map of 'Class name' to 'object resources of that class' for this package

Constructors

Name Description

Public function

FPackageResourceStat

(
    FName InPackageName
)

Constructor

Functions

Name Description

Public function

FObjectResou...

 

AddResourceStat

(
    FName ResourceClassName,
    const FString& ResourcePathName,
    int32 ResourceSize
)

Creates a new resource stat using the specified parameters.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss