| FResourceStatReporter
|
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Commandlets/EditorCommandlets.h |
Include |
#include "Commandlets/EditorCommandlets.h" |
struct FResourceStatReporter_TotalMemoryPerAsset : public FResourceStatReporter
This reporter generates a report on the disk-space taken by each asset type.
Name | Description | ||
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CreateReport ( |
Creates a report using the specified stats. |