UGatherTextCommandlet

[UGatherTextCommandlet](API\Editor\UnrealEd\Commandlets\UGatherTextCommandlet): One commandlet to rule them all.

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GatherTextCommandlet.h

Include

#include "Commandlets/GatherTextCommandlet.h"

Syntax

class UGatherTextCommandlet : public UGatherTextCommandletBase

Remarks

UGatherTextCommandlet: One commandlet to rule them all. This commandlet loads a config file and then calls other localization commandlets. Allows localization system to be easily extendable and flexible.

Constructors

Name Description

Public function

UGatherTextCommandlet

(
    const FObjectInitializer& ObjectIn...
)

UGatherTextCommandlet

Functions

Name Description

Public function

FText

 

GetChangelistDescription

(
    const TArray< FString >& GatherTex...
)

Helpler function to generate a changelist description.

Public function

int32

 

ProcessGatherConfig

(
    const FString& GatherTextConfigPat...,
    const TSharedPtr< FLocalizationSCC ...,
    const TArray< FString >& Tokens,
    const TArray< FString >& Switches,
    const TMap< FString, FString >& Pa...
)

Overridden from UCommandlet

Name Description

Public function Virtual

int32

 

Main

(
    const FString& Params
)

Entry point for your commandlet

Constants

Name

Description

UsageText

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss