FLocalizationFileEntry

Contains all the info we need to create archive/manifest entries from.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Commandlets/InternationalizationConditioningCommandlet.h

Include

#include "Commandlets/InternationalizationConditioningCommandlet.h"

Syntax

struct FLocalizationFileEntry

Remarks

Contains all the info we need to create archive/manifest entries from.

Variables

Name Description

Public variable

FString

 

File

Public variable

FString

 

Key

Public variable

FString

 

Namespace

Public variable

FString

 

SourceText

Public variable

FString

 

TranslatedText

Constructors

Name Description

Public function

FLocalizationFileEntry

(
    const FString& InFile,
    const FString& InNamespace,
    const FString& InKey,
    const FString& InSourceText,
    const FString& InTranslatedText
)

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