UResavePackagesCommandlet::CheckInFiles

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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Commandlets/ResavePackagesCommandlet.h

Include

#include "Commandlets/ResavePackagesCommandlet.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Commandlets/ContentCommandlets.cpp

Syntax

void CheckInFiles
(
    const TArray< FString > & InFilesToSubmit,
    const FText & InDescription
) const

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