| FSlateBaseNamedArgs
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Module |
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Header |
/Engine/Source/Editor/UnrealEd/Public/Dialogs/DlgPickAssetPath.h |
Include |
#include "Dialogs/DlgPickAssetPath.h" |
struct FArguments : public TSlateBaseNamedArgs< SDlgPickAssetPath >
Name | Description | |
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FArguments() |
Name | Description | ||
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WidgetArgsTy... |
AllowReadOnlyFolders ( |
If true, read only folders will be displayed |
|
WidgetArgsTy... |
DefaultAssetPath ( |
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|
WidgetArgsTy... |
Title ( |
Name |
Description |
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WidgetArgsType |