UEditorEngine::PlayInEditor

Starts a Play In Editor session

Windows
MacOS
Linux

Deprecated

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h

Include

#include "Editor/EditorEngine.h"

Source

/Engine/Source/Editor/UnrealEd/Private/PlayLevel.cpp

Syntax

virtual void PlayInEditor
(
    UWorld * InWorld,
    bool bInSimulateInEditor,
    FPlayInEditorOverrides Overrides
)

Remarks

Starts a Play In Editor session

Parameters

Parameter

Description

InWorld

World context

bInSimulateInEditor

True to start an in-editor simulation session, or false to start a play-in-editor session

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss