FDoEditorBuildDelegate

Delegate for performing a custom editor build.

Windows
MacOS
Linux

Type

typedef TBaseDelegate_TwoParams< EEditorBuildResult, UWorld *, FName > FDoEditorBuildDelegate

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/EditorBuildUtils.h

Include

#include "EditorBuildUtils.h"

Remarks

Delegate for performing a custom editor build.

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