SetSpriteCategoryVisibility

Overload list

Windows
MacOS
Linux
Name Description

Public function

void

 

SetSpriteCategoryVisibility

(
    const FName& InSpriteCategory,
    bool bVisible
)

Sets the visibility of the provided unlocalized category to the provided value

Public function

void

 

SetSpriteCategoryVisibility

(
    int32 Index,
    bool bVisible
)

Sets the visibility of the category specified by the provided index to the provided value

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss