Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/LevelEditorViewport.h |
Include |
#include "LevelEditorViewport.h" |
static TMap< TObjectKey< AActor >, TWeakObjectPtr< UActorComponent > > ViewComponentForActorCache;
Caching for expensive FindViewComponentForActor. Invalidated once per Tick.