FSkinWeightsUtilities::RemoveSkinnedWeightProfileData

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MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/SkinWeightsUtilities.h

Include

#include "SkinWeightsUtilities.h"

Source

/Engine/Source/Editor/UnrealEd/Private/SkinWeightsUtilities.cpp

Syntax

static bool RemoveSkinnedWeightProfileData
(
    USkeletalMesh * SkeletalMesh,
    const FName & ProfileName,
    int32 LODIndex
)

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