| UObjectBase
|
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Factories/AnimBlueprintFactory.h |
Include |
#include "Factories/AnimBlueprintFactory.h" |
class UAnimBlueprintFactory : public UFactory
Name | Description | ||
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TEnumAsByte< EB... |
BlueprintType |
The type of blueprint that will be created. |
|
TSubclassOf< cl... |
ParentClass |
The parent class of the created blueprint. |
|
USkeletalMesh &... |
PreviewSkeletalMesh |
The preview mesh to use with this animation blueprint. |
|
TargetSkeleton |
The kind of skeleton that animation graphs compiled from the blueprint will animate. |
Name | Description | |
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|
UAnimBlueprintFactory ( |
Name | Description | ||
---|---|---|---|
|
ConfigureProperties() |
Opens a dialog to configure the factory properties. |
|
|
UObject *... |
FactoryCreateNew ( |
Create a new object by class. |
|
UObject *... |
FactoryCreateNew ( |
Create a new object by class. |