| UFactory::ShouldShowInNewMenu()
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Module |
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Header |
/Engine/Source/Editor/UnrealEd/Classes/Factories/AnimSequenceFactory.h |
Include |
#include "Factories/AnimSequenceFactory.h" |
virtual bool ShouldShowInNewMenu() const
Returns true if this factory should be shown in the New Asset menu (by default calls CanCreateNew).