UFbxSceneImportFactory::CreatePackageForNode

Create a package for the specified node.

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MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxSceneImportFactory.h

Include

#include "Factories/FbxSceneImportFactory.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxSceneImportFactory.cpp

Syntax

UPackage * CreatePackageForNode
(
    FString PackageName,
    FString & StaticMeshName
)

Remarks

Create a package for the specified node. Package will be the concatenation of [UFbxSceneImportFactory::Path](API\Editor\UnrealEd\Factories\UFbxSceneImportFactory\Path) and Node->GetName().

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