Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxSceneImportFactory.h |
Include |
#include "Factories/FbxSceneImportFactory.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxSceneImportFactory.cpp |
bool SetStaticMeshComponentOverrideMaterial
(
class UStaticMeshComponent * StaticMeshComponent,
TSharedPtr< FFbxNodeInfo > NodeInfo
)